
Unsloth - Train and Run Models Locally24d ago



vectorware.com3mo ago

This technical blog post details the process of virtualizing NVIDIA HGX B200 GPUs using open-source software. It covers hardware overview, Fabric Manager configuration for shared NVSwitch multitenancy mode, VFIO passthrough implementation, QEMU PCI topology fixes, and solutions f
The article discusses the author's exploration of GPU debugging tools, specifically focusing on the lack of comprehensive GPU debuggers compared to CPU debuggers. The author describes discovering rocgdb for AMD's ROCm environment and being inspired by blog posts from Marcell Kiss






forum.modular.com8mo ago
dhruvmsheth.github.io8mo ago