GPU-Accelerated Cuckoo Filter Implementation Using CUDA
By
tdortman
If you only eat one bagel today, this is the bagel.
Summary
This article describes a GPU-accelerated Cuckoo Filter implementation using CUDA, developed as part of a thesis project. The library provides high-performance probabilistic data structure operations optimized for batch processing on NVIDIA GPUs, with benchmarks showing performance on GH200 hardware at 80% load factor. The implementation supports insertion, lookup, and deletion operations with configurable false positive rates.
Key quotes
· 4 pulledA high-performance CUDA implementation of the Cuckoo Filter data structure, developed as part of the thesis 'Design and Evaluation of a GPU-Accelerated Cuckoo Filter'.
This library provides a GPU-accelerated Cuckoo Filter implementation optimized for high-throughput batch operations.
Cuckoo Filters are space-efficient probabilistic data structures that support insertion, lookup, and deletion operations with a configurable false positive rate.
Benchmarks at 80% load factor on an NVIDIA GH200 (H100 HBM3, 3.4 TB/s).
You might also wanna read
Rotary GPU: Enabling Large Mixture-of-Experts Models on Consumer Laptop GPUs with Limited Memory
This paper presents Rotary GPU, an exploratory approach to running large Mixture-of-Experts (MoE) language models on consumer-grade hardware
Unsloth and NVIDIA Partner to Accelerate LLM Fine-Tuning by 20%
Unsloth has partnered with NVIDIA to optimize fine-tuning of large language models, achieving 20% faster training speeds. The collaboration
unsloth.ai·24d agoSystalyze's Utilyze Tool Reveals True GPU Compute Utilization in AI Workloads
Systalyze introduces Utilyze, a GPU compute utilization monitoring tool that reveals actual compute throughput versus traditional metrics li
Practical Applications of Skiplists: From Niche Data Structure to Real-World Problem Solving
The article explores skiplists, a data structure often considered niche, and reveals their practical applications through the author's perso
Eyot: A Programming Language That Makes GPU Programming as Simple as Background Threads
Eyot is a new programming language designed to make GPU programming as simple as spawning background threads. It transparently compiles code
BarraCUDA: Open-Source CUDA Compiler Supports AMD, NVIDIA, and Tenstorrent GPUs
BarraCUDA is an open-source CUDA C++ compiler written from scratch in C99 that can compile .cu files to multiple GPU architectures including
