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#include "ofApp.h"
Shared by @junkiyoshi ↗We present ShapeLib, the first method that uses the priors of Large Language Models (LLMs) to design libraries of programmatic 3D shape abstractions. Our system accepts two forms of user-provided design intent: high-level text descriptions of functions to

It keeps the viewport responsive and interactive while letting artists see the final result in real-time.
Porting my 3D points renderer on a ZX Spectrum 48K - ttsiodras/3D-on-a-ZX-Spectrum-48K



Article URL: Comments URL: Points: 13 # Comments: 1

name-that-part.github.io6mo ago

cprimozic.net7mo agoGet the latest Blender, older versions, or experimental builds.




