NVIDIA Announces DLSS 4.5 Support Coming to Blender 5.3
By
Amber Rutherford
Toasted just enough. A reliable bake, gently seasoned.
Summary
NVIDIA announced during its COMPUTEX 2026 keynote that DLSS support is officially coming to Blender 5.3, building on DLSS 4.5 features including Super Resolution, Dynamic Multi Frame Generation, 6X Multi Frame Generation, and the new Ray Reconstruction with a next-gen transformer model. This integration will keep the viewport responsive and interactive while allowing artists to see final results in real-time, following the viral SIGGRAPH 2025 video by Andrew Price that hinted at the feature.
Key quotes
· 5 pulledWe knew DLSS support in Blender would eventually arrive ever since the viral SIGGRAPH 2025 video by Andrew Price, but there was no clear release window.
That has now changed with NVIDIA's COMPUTEX 2026 keynote, where the company announced RTX Spark, DLSS 4.5 news, and several other major updates.
It uses a next-gen transformer model to improve image quality in ray-traced and path-traced games.
Notably, it should reduce ghosting and...
It keeps the viewport responsive and interactive while letting artists see the final result in real-time.
You might also wanna read

Nvidia's DLSS 5 AI Graphics Technology Faces Backlash from Gamers Over Real-Time Visual Changes
Nvidia has unveiled DLSS 5, a new AI-powered graphics technology that uses a "3D guided neural rendering model" to change a game's lighting

Nvidia Announces DLSS 5: AI Upscaling Technology for Games with Divergent Reactions
Nvidia announced DLSS 5 at its GTC conference, introducing AI-powered upscaling technology that can adjust a game's lighting and materials f

Nvidia's DLSS 5 AI Graphics Technology Creates Homogenized, Artificial Look in Games
Nvidia's upcoming DLSS 5 technology uses AI to enhance video game graphics but creates a homogenized, artificial look reminiscent of AI-gene
Blender 4.5 LTS Update: Full Vulkan Support and Quality-of-Life Improvements
Blender 4.5 LTS introduces full Vulkan support, quality-of-life improvements, and a new Format String node for smart sequencing. The update
Unsloth and NVIDIA Partner to Accelerate LLM Fine-Tuning by 20%
Unsloth has partnered with NVIDIA to optimize fine-tuning of large language models, achieving 20% faster training speeds. The collaboration
Unsloth - Train and Run Models Locally·1mo agoBlender 5.0 Release: New Sky Model and Radial Tiling Features for 3D Creation
Blender 5.0 introduces significant new features including an improved sky model for accurate indoor reflections, a new Radial Tiling node fo
