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Nvidia Announces DLSS 5: AI Upscaling Technology for Games with Divergent Reactions

By

Richard Lawler

2mo ago· 4 min readenNews

Summary

Nvidia announced DLSS 5 at its GTC conference, introducing AI-powered upscaling technology that can adjust a game's lighting and materials frame by frame. The technology is described as a "GPT moment for graphics" that blends hand-crafted rendering with generative AI to enhance visual realism while preserving artistic control. However, early reactions are divisive, with some critics calling it "slop" that unacceptably alters artistic intent, suggesting the AI may adjust game visuals too much.

Key quotes

· 4 pulled
Nvidia CEO Jensen Huang is calling this the 'GPT moment for graphics — blending hand-crafted rendering with generative AI to deliver a dramatic leap in visual realism while preserving the control artists need for creative expression.'
Based on early reactions, it's going to be a divisive update, with some reactions calling it 'slop' that unacceptably alters artistic intent.
In games that support DLSS 5, the tools can immediately provide noticeable boosts to lighting and shadows, but unlike previous versions of upscaling that used...
Nvidia revealed DLSS 5 at GTC, with AI upscaling that can adjust a game's lighting and materials frame by frame, and maybe adjusts them too much.
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Nvidia revealed DLSS 5 at GTC, with AI upscaling that can adjust a game’s lighting and materials frame by frame, and maybe adjusts them too much.

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