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Porting a 3D Points Renderer to the ZX Spectrum 48K: A Retro Computing Project

By

ttsiodras

15d ago· 9 min readenCode

Summary

A developer recounts his journey of porting a 3D points-only renderer from modern hardware back to the original ZX Spectrum 48K+ computer he received as a child. The project involves implementing software-only 3D graphics on the limited hardware of the 1980s Spectrum, continuing a lifelong hobby of 3D graphics tinkering that spans from microcontrollers to retro computing.

Key quotes

· 5 pulled
It all begun with the Speccy - the ZX Spectrum 48K+, to be precise.
I got it when I was 13 years old - the best gift ever
An entire career has passed since then.
one of the habits I picked up along the way, was fooling around in my free-time with SW-only 3D graphics
So the path to even more useless tin
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Porting my 3D points renderer on a ZX Spectrum 48K - ttsiodras/3D-on-a-ZX-Spectrum-48K

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