
The article argues that with AI handling production, the bottleneck in creative work is now taste and curation. It's a familiar argument but lands with fresh urgency as tools get faster.
designFriday, June 19
Today's design coverage splits between two camps: the value of human judgment in a tool-rich era, and the material storytelling that grounds design in process. A contentious Herzog & de Meuron project reminds us that even celebrated architects divide opinion, while a forest installation and a gear roundup quietly argue for curation and craft.
A piece from Creative Boom makes a case for creative judgment over production skill, and it lands alongside a gear roundup that implicitly agrees.

The article argues that with AI handling production, the bottleneck in creative work is now taste and curation. It's a familiar argument but lands with fresh urgency as tools get faster.
A design-led roundup of summer travel gadgets that filters everything through the lens of whether it earns its space in a bag. The mention of Oppo and Vivo developing gimbal cameras adds a competitive angle to the compact camera market.
Two projects use physical installations to tell stories about materials and process, one in a forest and one on a mountain.

Mitre & Mondays' 'Wood for the Trees' installation at 3 Days of Design uses a forest recreation to explain responsible timber production. It's a literal take on revealing process through experience.

Herzog & de Meuron's transformation of a Swiss telecom tower into a tourist attraction has drawn strong reactions. Commenters are split, with some calling it the firm's best work and others questioning the design. It's a rare public debate about a single project.

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