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First reported by Hacker News
Godot game engine bans AI-authored code contributions over quality and trust concerns

Godot Game Engine No Longer Accepts AI Code

By

BeauHD

Source

SlashdotGodot Game Engine No Longer Accepts AI Codeslashdot.org
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The Godot Foundation will stop accepting AI-authored code, agent-submitted pull requests, and AI-generated text in contributor communications after maintainers were overwhelmed by low-effort submissions. "It is time for us to recognize that these problems aren't going away and therefore we need to take steps to reduce the burden on maintainers while ensuring we still have a pipeline to mentor new contributors to become future maintainers," the Godot Foundation said in a blog post. Contributors may still use AI for limited "menial things" if they disclose it, but humans must understand, own, and be able to fix the code they submit. PC Gamer reports: The Foundation says the pileup of Godot pull requests pending review isn't all bad: It's a sign that interest in using and contribution to Godot is increasing. But the influx of contributions authored or submitted by AI is sapping the projects' maintainers of their willingness to confront the "already tedious" work of reviewing pull requests. "If your feedback on PRs is just being absorbed by a machine and not going towards mentoring a potential future maintainer, it becomes much harder to justify spending your free time on PR review," the Foundation said. As the problem becomes increasingly unsustainable, the Godot Foundation says it's in the process of updating its contribution policies, focusing on "adding barriers to low-effort slop" contributions, encouraging maintainers to review code, developing new contributors into future maintainers, and crucially, requiring that all contributions come from humans who are accountable for their code -- and fixing it if it fails. "AI cannot take responsibility, and we can't trust heavy users of AI to understand their code enough to fix it," the Foundation said. The Foundation says we can expect Godot's contributing policy to soon include explicit rejections of AI-authored code, noting that contributors should only use AI assistance for "menial things" and must disclose its use. Additionally, the Foundation will reject any AI-generated text in human-to-human communications, saying it's "a basic principle of respect" -- though it says machine translations "are still acceptable" if the original text was human-authored. "Things change every day with respect to the current suite of AI tools available," the Foundation said. "We will continue taking a conservative approach in our policies towards them, but we will re-evaluate as things evolve." Read more of this story at Slashdot.

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