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Godot game engine bans AI-authored code contributions over quality and trust concerns

By

Lincoln Carpenter

4h ago· 3 min readenNews

Summary

The Godot Foundation announced it will no longer accept AI-authored code contributions to its open source game engine, citing that heavy users of AI cannot be trusted to understand their code well enough to fix it. This decision follows months of deliberation after maintainers reported being overwhelmed by a rising tide of low-quality AI-generated "slop" pull requests that were draining and demoralizing for code reviewers. The new guidelines aim to protect the project's code quality and maintainer well-being.

Source

bskyGodot game engine bans AI-authored code contributions over quality and trust concernspcgamer.com

Key quotes

· 3 pulled
We can't trust heavy users of AI to understand their code enough to fix it
increasingly draining and demoralizing
drawing a line in the sand
Snippet from the RSS feed
At risk of drowning in AI slop code, Godot is firming up its contribution requirements.

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