Godot game engine bans AI-authored code contributions over quality and trust concerns
By
Lincoln Carpenter
Summary
The Godot Foundation announced it will no longer accept AI-authored code contributions to its open source game engine, citing that heavy users of AI cannot be trusted to understand their code well enough to fix it. This decision follows months of deliberation after maintainers reported being overwhelmed by a rising tide of low-quality AI-generated "slop" pull requests that were draining and demoralizing for code reviewers. The new guidelines aim to protect the project's code quality and maintainer well-being.
Source
Key quotes
· 3 pulledWe can't trust heavy users of AI to understand their code enough to fix it
increasingly draining and demoralizing
drawing a line in the sand
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