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Godot clarifies AI policy: limited assistance allowed, fully AI-generated contributions rejected

By

Chris Kerr

2h ago· 4 min readenNews

Summary

Godot engine veteran Rémi Verschelde clarifies the open-source game engine's stance on generative AI, stating it tolerates limited AI assistance (translation, single-line code completion) but rejects fully AI-generated contributions. The project maintains that any "slop PR" is automatically rejected, and human oversight remains essential. This comes after community concerns about the engine's AI policy.

Source

bskyGodot clarifies AI policy: limited assistance allowed, fully AI-generated contributions rejectedgamedeveloper.com

Key quotes

· 3 pulled
We acknowledge that AI can be useful, but we are convinced that human expertise remains essential.
Any slop PR is automatically rejected, as simple as that.
The guidelines covering pull requests discourage generative AI usage and prohibit contributions made entirely using tech such as ChatGPT, Claude, Grok, and more.
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'Any slop PR is automatically rejected, as simple as that.'

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