Godot clarifies AI policy: limited assistance allowed, fully AI-generated contributions rejected
By
Chris Kerr
Summary
Godot engine veteran Rémi Verschelde clarifies the open-source game engine's stance on generative AI, stating it tolerates limited AI assistance (translation, single-line code completion) but rejects fully AI-generated contributions. The project maintains that any "slop PR" is automatically rejected, and human oversight remains essential. This comes after community concerns about the engine's AI policy.
Source
Key quotes
· 3 pulledWe acknowledge that AI can be useful, but we are convinced that human expertise remains essential.
Any slop PR is automatically rejected, as simple as that.
The guidelines covering pull requests discourage generative AI usage and prohibit contributions made entirely using tech such as ChatGPT, Claude, Grok, and more.
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