Peter F. Hamilton discusses 'Exodus: The Helium Sea' and crafting the prequel novel for the 'Exodus' sci-fi RPG
By
Jeff Spry
Summary
An exclusive interview with acclaimed sci-fi author Peter F. Hamilton about his novel "Exodus: The Helium Sea," the second prequel book for the upcoming sci-fi RPG "Exodus" from Archetype Entertainment and Wizards of the Coast. Hamilton discusses his approach to universe crafting, the challenges of writing a prequel that must align with an existing game narrative, his unique worldbuilding philosophy (including the concept of sailing ships in space), and how this novel completes the story arc leading into the game. The article explores Hamilton's creative process, his collaboration with the game development team, and the broader "Exodus" universe that blends his signature epic sci-fi style with interactive storytelling.
Source
Key quotes
· 3 pulledYou can literally have sailing ships in space.
The challenge with a prequel is that you know where the story has to end up, but you have to make the journey feel organic and meaningful.
I've always believed that the best science fiction isn't about the technology — it's about the people and how they react to the world around them.
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