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Why I Choose to Write Games in C: A Developer's Perspective on Language Selection

By

valyala

3mo ago· 5 min readenOpinion

Summary

The article explains why the author chooses to write games in C rather than more modern languages. The author values reliability, control, and avoiding dependencies on platforms that might become obsolete (like Flash). They discuss the benefits of C for game development, including performance, simplicity, and the ability to understand exactly what the code is doing without hidden complexities.

Key quotes

· 3 pulled
I am an unusual beast. All my solo project games I've been making recently have been written in 'vanilla' C. Nobody does this.
First of, it has to be reliable. I can't afford to spend my time dealing with bugs I didn't cause myself.
A lot of my games were written for flash, and now flash is dying. I do not want to spend my time porting old games to new platforms.
Snippet from the RSS feed
I am an unusual beast. All my solo project games I've been making recently have been written in 'vanilla' C. Nobody does this. So I think it might be interesting to explain why I do.

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