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Troubleshooting DXGI Debugging Issues with ANGLE on Windows ARM64 for Space Station 14

By

todsacerdoti

8mo ago· 12 min readen

Summary

A developer documents their troubleshooting journey trying to get Space Station 14 running natively on ARM64 Windows. The game works fine in their development environment but crashes when packaged for release. After 6 hours of investigation, they discover the issue is related to DXGI debugging and Microsoft's handling of ANGLE (Almost Native Graphics Layer Engine) on ARM64 architecture, which unexpectedly puts their application on a debugging list causing crashes.

Key quotes

· 4 pulled
The game client crashes on Windows ARM64. Both in my V
Why does Space Station 14 crash with ANGLE on ARM64? 6 hours later…
Microsoft put me on a list
DXGI debugging
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Why does Space Station 14 crash with ANGLE on ARM64? 6 hours later…

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