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HASTE: A Hierarchical Multi-Agent System for Transfer-Efficient ML Engineering Across Competitions

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[Submitted on 29 Jun 2026 (v1), last revised 1 Jul 2026 (this version, v2)]

7h ago· 2 min readenInsight

Summary

This paper presents HASTE (Hierarchical Accumulation of Skills for Transfer-Efficient ML Engineering), a multi-agent system that organizes cross-competition knowledge into three scope tiers (global, domain, and competition-specific) to avoid cold-start inefficiencies in ML engineering agents. The system uses an orchestrator to coordinate domain specialists and promote learning between tiers via LLM-driven abstraction. Results show tiered loading achieves a 100% medal rate vs 62.5% for flat loading across 8 competitions, and warm starts use 52% fewer refinement iterations. On the full MLE-Bench Lite benchmark (22 competitions), HASTE reaches a 77.3% medal rate using Claude Sonnet 4.6.

Source

Twitter / XHASTE: A Hierarchical Multi-Agent System for Transfer-Efficient ML Engineering Across Competitionsarxiv.org

Key quotes

· 4 pulled
ML engineering agents waste compute rediscovering known techniques because every competition is a cold start.
Tiered loading achieves a 100% medal rate while flat loading reaches only 62.5%, the same medal rate as loading no skills, and consumes 2x the output tokens.
These results suggest that better knowledge organization can partly substitute for model strength and compute budget in ML-engineering agents.
Warm starts use 52% fewer refinement iterations, and the fraction of proposed changes kept by the agent rises from 42% at low inventory to 85% once 50+ skills are available.
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ML engineering agents waste compute rediscovering known techniques because every competition is a cold start. We present HASTE, a hierarchical multi-agent system that organizes cross-competition knowledge into three scope tiers (global, domain, and compet

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