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UX Expert Celia Hodent Debunks Brain Myths That Harm Game Design

By

Laia Tremosa, Caitlin Snethlage

21d ago· 4 min readenInsight

Summary

UX expert Celia Hodent debunks common "neurohype" brain myths that plague design teams — such as the false belief that players have goldfish-like attention spans requiring constant popups and notifications. She explains how these myths lead to poor design decisions that overwhelm users, and advocates for science-backed design approaches that respect actual human cognitive limits. The article warns against blindly following pseudoscientific claims that sound legitimate but damage player experiences.

Source

Interaction Design FoundationUX Expert Celia Hodent Debunks Brain Myths That Harm Game Designixdf.org

Key quotes

· 4 pulled
Players have goldfish attention spans now, your creative director says. Add more popups, more notifications, and more UI alerts to keep them engaged.
The problem? You believed a myth. Attention is limited and your design just overloaded it.
Brain myths spread everywhere: social media, design blogs, team meetings. And they cost you time and good design decisions.
The tricky part is that you won't always recognize them as myths, because they sound scientific.
Snippet from the RSS feed
Stop falling for "neurohype." UX expert Celia Hodent debunks common brain myths and shares how to use science-backed design to build better player experiences.

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