Independent Compulsion Games Pitches Its Award-Winning Team to Other Studios
By
Mr Bagel
Compulsion Games, the Montreal-based developer of South of Midnight and We Happy Few, has regained its independence from Xbox Game Studios and is now actively seeking collaboration opportunities with other development teams, according to multiple reports. The studio's new status follows Microsoft's broader restructuring and layoffs, which saw Compulsion negotiate its way out of the Xbox umbrella rather than face closure, as IGN reported.
"open to working with studios 'across the games and entertainment industry'" The studio posted on LinkedIn expressing its interest in partnerships, a move that PC Gamer characterized as the developer "looking for work" after becoming independent. The LinkedIn message signals that Compulsion is ready to offer its creative services beyond traditional game development.
Microsoft's restructuring included 3,200 layoffs across its gaming brand and the divestment of several studios, according to windowscentral.com. Compulsion Games avoided closure by negotiating its independence, IGN reported, and the studio now offers its services to other companies, as noted by news.instant-gaming.com.
"The studio is inviting potential partners to leverage the talent and creativity of its award-winning team, emphasizing its deep experience in creating acclaimed original IP." Compulsion is positioning its expertise in building original intellectual property as a key asset for potential collaborations, insider-gaming.com reported. Multiplayer.it added that the studio invites other teams to leverage the talent and experience gained during the development of South of Midnight, suggesting a cooperative approach to future projects.
The reporting
29 outlets covered this story. Each links to the original.



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