Cells2Pixels gives neural cellular automata an 8x resolution path
Ehsan Pajouheshgar's SIGGRAPH 2026 project keeps the automata grid coarse and uses a small local decoder to render detail.
Read the full articleYou might also wanna read
Neural Cellular Automata: Operating on Mesh Lattices and Triangle Primitives
Neural Cellular Automata: From Cells to Pixels
Neural Particle Automata: Extending Self-Organizing Neural Networks to Particle Systems
Self-organizing particle systems driven by neural networks, where particles move and change state to grow morphologies and form texture patt
LACE: A New Framework for Advanced Cellular Automata and Artificial Life
This article is about a new kind of simple computational rule ("LACE rules" running on LACE, the Link Automata Computing Engine platform) wh
novaspivack.com·8mo agoBuilding a High-Quality Image-to-ASCII Renderer with Sharp Edge Detection
A look at how I used shape vectors to achieve sharp, high-quality ASCII rendering.
NVIDIA to Showcase Neural Rendering and AI Simulation Advances at SIGGRAPH 2026
July 19-23 at L.A. Convention Center, Los Angeles, California.
nvidia.com·9d ago
Implementing Cellular Automata with WebGPU Compute Shaders
A GPU Programmer’s Guide to Cellular Automata: Conway’s Game of Life, Life-like, Larger-than-Life, Multi-Neighborhood, Cyclic, and Continuou

Comments
Sign in to join the conversation.
No comments yet. Be the first.