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Microsoft researcher builds goat-powered LLM in Age of Empires II to argue AI is not sentient

By

Simon Batt

2h ago· 4 min readenNews

Summary

A Microsoft researcher built a goat-powered Large Language Model (LLM) inside Age of Empires II to demonstrate that LLMs are not sentient. The project, called "GoatLLM," uses in-game goats as processing units to generate text, parodying claims that AI systems possess consciousness. The researcher argues that just because an LLM can produce coherent text doesn't mean it understands or feels anything, using the absurdity of goats generating text in a video game to illustrate the point.

Source

bskyMicrosoft researcher builds goat-powered LLM in Age of Empires II to argue AI is not sentientxda-developers.com

Key quotes

· 3 pulled
Simon is a goat. He is a good goat. He does not know he is part of a large language model.
Just because an LLM can produce coherent text doesn't mean it understands or feels anything.
The absurdity of using goats as processing units in a video game highlights the fundamental misunderstanding people have about how these systems actually work.
Snippet from the RSS feed
Careful, you'll hurt its feelings.

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