Nicole Choi
7 articles on Johns Hopkins APL News Releases
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Articles7
Johns Hopkins APL’s Andre Douglas Selected to Join 2021 NASA Astronaut Class
Andre Douglas, a systems engineer at APL, was selected by NASA to join the 2021 astronaut candidate class. He will report for duty in January to begin two years of training.
Johns Hopkins Uses Augmented Reality to Deliver High-Quality, Low-Cost Pediatric CPR Feedback
To improve the quality of pediatric CPR, immersive technology specialists at APL and pediatric emergency physicians from Johns Hopkins Children’s Center are developing an augmented-reality-based CPR coaching system to be used in community care settings.
Johns Hopkins APL’s Sharp Honored for Engineering Excellence
Jackie Sharp, a mechanical engineer in APL’s Research and Exploratory Development Department, was presented with the annual District of Columbia Council of Engineering and Architectural Societies Young Engineer of the Year award.
Inspiring Through ASPIRE: Intern Empowers Young Women in STEM
Roshni Arun is just a week out of high school, but the ASPIRE intern is already on a mission to empower young women in STEM and increase student access to Johns Hopkins APL’s resources.
Johns Hopkins APL’s Cyclone Aims to Improve Collaborative Human-Machine Decision-Making
To improve collaborative decision-making between human and machine, researchers at APL created an artificial intelligence agent called Cyclone and trained it to play a cooperative card game through a unique learning process: train Cyclone to play like a human so it can play well with humans.
Johns Hopkins APL’s Egan Named Lab’s First Full-Time Sustainability Manager
Elizabeth Egan became the Lab’s first full-time sustainability manager in June. She’ll play a critical role in implementing the Johns Hopkins Sustainability Plan at APL, while setting a path for long-term stewardship and compliance on campus.
Johns Hopkins APL Trains AI to Adapt Through Video Games
Developed by APL researchers, Meta Arcade enables the artificial intelligence community to modify common arcade games and measure how well an autonomous agent can handle those changes.
