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Wan-Streamer v0.2: Higher-Resolution Audio-Visual Interaction Maintains Low Latency

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[Submitted on 5 Jul 2026]

1d ago· 2 min readen

Summary

Wan-Streamer v0.2 is a latency-preserving upgrade to an end-to-end audio-visual interaction model. It increases the interactive output stream resolution from 192x336 to 640x368 while maintaining approximately 200 ms model-side signal-to-signal latency at 25 FPS. The higher resolution enables scene-grounded mid-shot agents with legible posture, gaze, hands, and scene layout during real-time conversation. The architecture uses a single-GPU "thinker" for low-latency streaming perception and a multi-GPU "performer" group (using Ulysses-style context parallelism) for high-resolution latent video generation, keeping total remote interaction latency at approximately 550 ms including network budget.

Source

bskyWan-Streamer v0.2: Higher-Resolution Audio-Visual Interaction Maintains Low Latencyarxiv.org

Key quotes

· 3 pulled
v0.2 keeps the v0.1 modeling formulation, but raises the interactive output stream from 192x336 to 640x368 while preserving approximately 200 ms model-side signal-to-signal latency at 25 FPS.
The higher-resolution stream supports scene-grounded mid-shot agents whose posture, gaze, hands, nearby objects, and local scene layout remain legible during real-time conversation.
This concentrates additional hardware on visual generation while preserving the compact thinker-performer boundary, keeping total remote interaction latency at approximately 550 ms when a 350 ms bidirectional network budget is included.
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We present Wan-Streamer v0.2, a latency-preserving upgrade of the native-streaming, end-to-end audio-visual interaction model. v0.2 keeps the v0.1 modeling formulation, but raises the interactive output stream from 192x336 to 640x368 while preserving appr

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