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Why accessibility and good design are inseparable in the arts sector

By

Ruth Hogarth

5h ago· 4 min readenInsight

Summary

This article argues that digital accessibility and good design are fundamentally the same thing, using Microsoft's Inclusive Design framework (permanent, temporary, and situational disability) to illustrate why accessible design benefits everyone. It critiques the pursuit of distinctive digital experiences that sacrifice usability, and advocates for collective industry-wide standards rather than individual organizations trying to solve accessibility alone. The piece uses the relatable example of using a website one-handed to show how situational disabilities affect everyone, and frames accessibility barriers as lost revenue and missed connections for arts venues.

Source

Twitter / XWhy accessibility and good design are inseparable in the arts sectorartsprofessional.co.uk

Key quotes

· 3 pulled
Think about the last time you used a website one-handed. Perhaps you were holding a coffee, carrying a bag or cradling a child. In that moment, you experienced situational disability – and every fiddly dropdown menu or tiny button became an obstacle.
"I'll do this later" you tell yourself. But later rarely comes. For venues, that's a ticket not sold, a membership not renewed, a connection not made.
Microsoft's Inclusive Design framework identifies three types of disability: permanent (a person with one arm), temporary (someone with a broken arm), and situational (a new
Snippet from the RSS feed
The pursuit of distinctive digital experiences often works against usability. CultureSuite’s Matt Yau explores how accessibility and good design are the same thing - and why achieving it collectively makes more sense than going it alone.

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