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Teaching a Dog to Code Games Using AI Assistance and Guardrails

By

cleak

3mo ago· 16 min readen

Summary

The article describes an experiment where the author taught their 9-pound cavapoo dog named Momo to 'vibe code' games using AI assistance. The author explains their process of teaching the dog to type, routing the input to Claude Code AI, and building tools with strong guardrails to interpret the dog's cryptic inputs as game design instructions. The project resulted in the dog creating playable Godot games through this unconventional AI-assisted coding method.

Key quotes

· 4 pulled
The key to making this work is telling Claude Code that a genius game designer who only speaks in cryptic riddles is giving it instructions, add strong guardrails, and build plenty of tools for automated feedback.
My cavapoo Momo vibe coded playable Godot games. All I had to do was teach her to type, route her input to Claude Code, and build the right tools.
The results have surpassed my expectations. Below I walk through all the pieces and how they came together.
For the past few weeks I've been teaching my 9-pound cavapoo Momo (cavalier king charles spaniel and toy poodle) to vibe code games.
Snippet from the RSS feed
My cavapoo Momo vibe coded playable Godot games. All I had to do was teach her to type, route her input to Claude Code, and build the right tools.

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