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First reported by IGN
Suicide Squad: Kill the Justice League Developers Wanted to Quit the Industry After the Game Was Released

Suicide Squad Developer Says Prolonged Development Made Him Feel Like He Was 'Following A Spreadsheet' Instead of Making Games

Rocksteady Studios' Suicide Squad: Kill the Justice League, a highly anticipated game from the studio behind the acclaimed Batman Arkham series, reportedly cost Warner Bros. $200 million in losses after its failed launch. In a new interview, top designer Axel Rydby reveals that the game's prolonged development stifled creativity, with developers feeling they were following spreadsheets rather than making games. Two developers from the flop are now working on a new deckbuilding RPG.

Ethan Gach6d ago3 min readenNews
Read on kotaku.com

Key quotes

I Started Feeling Like I Wasn't Making Games Anymore, I Was Following A Spreadsheet
Suicide Squad: Kill the Justice League ended up reportedly costing Warner Bros. $200 million in losses after its failed launch

From the article

Kill the Justice League's prolonged development proved fatal for creativity
Continue reading on kotaku

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