Sonic Mania's indie collaboration led to Sonic Pico Park, says Takashi Iizuka
By
Robert DeFelice
Summary
Takashi Iizuka reflects on how collaborating with indie developers on Sonic Mania changed Sega's approach, leading to the new indie collaboration Sonic Pico Park for Sonic's 35th anniversary. Iizuka discusses the benefits of working with indie studios and why the franchise needed a game like Pico Park.
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Key quotes
· 2 pulledTakashi Iizuka explains how working on Sonic Mania with indie developers led to the birth of the new indie collaboration, Sonic Pico Park.
Iizuka is reflecting on the benefits of working with indie developers and why he felt the franchise could use a game like Pico Park.
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