So many games show you this impeding doom on a horizon during the introduction, but when controls are handed over to the player you are free to do whatever you want, completly disregarding the danger, because the world and story will wait for the player.
My best example is Pathologic 2, where life just goes on, events happen independently from the player, you can't save everyone and wasting time picking flowers (or maybe NOT picking them? ;) ) means…
Read the full article1y agoen
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😓 Feel like I need to remind people once again. Nothing kills my joy to play a game on stream more than when people backseat me and tell me
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