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Solo developer Daniel Stubbington's Void/Breaker blends roguelite shooting with environmental destruction on PS5

By

Manager, Content Communications, Sony Interactive Entertainment

11h ago· 5 min readen

Summary

A profile of solo developer Daniel Stubbington and his upcoming roguelite shooter Void/Breaker, which combines fast-paced movement, environmental destruction mechanics, and weapon modding. The game is designed for players who enjoy both high-octane action and strategic optimization. The article details how the game leverages PS5 features like adaptive triggers, haptic feedback, and 3D audio to enhance the destruction-based combat experience, and discusses the development journey of a solo creator building a game with complex physics systems.

Source

Twitter / XSolo developer Daniel Stubbington's Void/Breaker blends roguelite shooting with environmental destruction on PS5play.st

Key quotes

· 3 pulled
There are two types of players. One type enjoys high-octane gameplay – fluid movement, satisfying gunplay, the thrill of pure destructive chaos. On the other side of the axis are players who like to strategize. They're driven by a need to optimize for the most efficient outcome.
What if I told you there's a solo developer – Daniel Stubbington – who decided to make a game for someone who has both of those in them?
Survival means mastering an environmental destruction system and...
Snippet from the RSS feed
Combo fast-paced movement, environmental destruction, and weapon modding to escape imprisonment.

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