Building a PC Engine Emulator: Hardware Analysis of the TurboGrafx-16
By
jsgroth
Pulled from the oven just right. Trustworthy, fact-dense, deeply satisfying.
Summary
The article discusses the PC Engine (TurboGrafx-16) console from a hardware emulation perspective. Released in 1987, it sits between 3rd and 4th generation consoles with improved graphics over NES and SMS. The author is developing a PC Engine emulator and finds the hardware interesting, noting its success in Japan but struggles in North America against the Genesis and SNES.
Key quotes
· 3 pulledI've been working on a PC Engine emulator (aka TurboGrafx-16) after getting the bug to start looking at a new system, and I've found it to be pretty interesting hardware-wise.
Originally released in 1987, its hardware is in a sort of awkward spot between the 3rd generation gaming consoles (NES, Sega Master System) and the 4th generation consoles (Genesis / Mega Drive, SNES).
It sold pretty well in Japan, but in North America it couldn't really compete with the Genesis and SNES.
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