OpenGL/ES Working Group Approves GL_EXT_mesh_shader Extension
By
pjmlp
Right out the toaster. Reliable, with some real depth.
Summary
The OpenGL/ES Working Group has officially approved and released the GL_EXT_mesh_shader extension, described as the largest OpenGL extension shipped this decade. This milestone represents the culmination of extensive work primarily led by AMD engineers, particularly Qiang Yu who spearheaded the initiative and handled both specification writing and core Mesa implementation, with Shihao Wang contributing CTS test cases.
Key quotes
· 4 pulledIt Happened.
This is a monumental release, the largest extension shipped for GL this decade
the culmination of many, many months of work by AMD
Qiang Yu (AMD), who spearheaded this initiative and did the vast majority of the work both in writing the specification and doing the core mesa implementation
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