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NVIDIA Announces 2nd Gen Ray Reconstruction as Part of DLSS 4.5 with Transformer-Based AI Models

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by btarunr Today, 07:31 Discuss (0 Comments)

7h ago· 1 min readenNews

Summary

NVIDIA announced the 2nd Generation Ray Reconstruction as part of DLSS 4.5. Originally launched in 2023 with DLSS 3.5, Ray Reconstruction fixed image quality issues with ray traced shadows and reflections under DLSS 2 super resolution. In 2025, NVIDIA upgraded from CNN-based AI models to transformer-based models, and the DLSS 4.5 feature set includes 2nd Gen transformer models trained on larger datasets. However, the article appears to cut off before completing details about Ray Reconstruction's status in this update.

Key quotes

· 3 pulled
NVIDIA today announced the introduction of 2nd Generation Ray Reconstruction, a component of DLSS 4.5.
When it debuted in 2023 as part of the DLSS 3.5 update, Ray Reconstruction addressed a key image quality problem where ray traced shadows, and reflections appeared inaccurate when subjected to DLSS 2 super resolution.
In 2025, NVIDIA updated the older convoluted neural networks (CNN) based AI model with a newer transformer based model.
Snippet from the RSS feed
NVIDIA today announced the introduction of 2nd Generation Ray Reconstruction, a component of DLSS 4.5. When it debuted in 2023 as part of the DLSS 3.5 update, Ray Reconstruction addressed a key image quality problem where ray traced shadows, and reflectio

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