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Reverse Engineering New 3D Golf Simulation: Porting Retro Golf Games to the Browser

By

msephton

18d ago· 6 min readen

Summary

A developer reverse-engineers the Japanese Mega Drive ports of T&E SOFT's New 3D Golf Simulation series, extracting course data and building a browser-based 3D golf game using Three.js. The project began with extracting terrain and flyby data from ROMs, which evolved into a functional golf game viewer through continued reverse engineering efforts.

Source

Hacker NewsReverse Engineering New 3D Golf Simulation: Porting Retro Golf Games to the Browserblog.gingerbeardman.com

Key quotes

· 4 pulled
The Japanese Mega Drive ports of T&E SOFT's New 3D Golf Simulation series are my favourite golf games, and recently I've been living inside their ROMs.
As with all the craziest ideas, it began with a 'I wonder if I could'…
In the early hours of one April morning I managed to pull a single course out of the game—its terrain and flyby data—and reimplement it in a viewer of my own, written in Three.js.
Over the following week or so of continued reverse engineering, that viewer quietly grew into something resembling a 3D golf game running in the browser.
Snippet from the RSS feed
The Japanese Mega Drive ports of T&E SOFT’s New 3D Golf Simulation series are my favourite golf games, and recently I’ve been living inside their ROMs.

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