OpenMW 0.51 adds modding API for magic effects, gamepad improvements, and Steam Deck tweaks
By
Liam Squires-Hand
Summary
OpenMW, the open source game engine recreating Morrowind, has released version 0.51.0. The update introduces new modding capabilities including a scripting API for custom magic effects and terrain vertex painting in the content editor. It also fixes Lua-related crashes and improves gamepad support with better menu navigation and more configurable buttons, along with tweaks for Steam Deck compatibility.
Source
Key quotes
· 1 pulledallows modders to create magic effects through our scripting API and introduces terrain vertex painting to our content file editor
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