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iOS 26's Liquid Glass Design Compromises Usability for Visual Effects

By

uxjw

7mo ago· 13 min readenInsight

Summary

iOS 26's new 'Liquid Glass' visual design language prioritizes decorative UI effects over usability, creating shimmering surfaces and animated controls that obscure content and interfere with practical use. The article critiques how Apple's focus on fluid, modern aesthetics comes at the cost of established usability conventions, with new design patterns that are not always improvements over previous versions.

Key quotes

· 4 pulled
With iOS 26, Apple seems to be leaning harder into visual design and decorative UI effects — but at what cost to usability?
At first glance, the system looks fluid and modern. But try to use it, and soon those shimmering surfaces and animated controls start to get in the way.
iOS 26's visual language obscures content instead of letting it take the spotlight.
New (but not always better) design patterns replace established conventions.
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iOS 26’s visual language obscures content instead of letting it take the spotlight. New (but not always better) design patterns replace established conventions.

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