Hideo Kojima Teases OD's Special System for Scared Players in Upcoming Xbox Horror Game
By
Wesley Yin-Poole
Summary
Hideo Kojima has teased his upcoming Xbox horror game, OD, revealing it includes a special system designed to help players who get too scared to continue playing. In an interview with Entertainment Weekly, Kojima explained he wanted to push the limits of scariness beyond what other games have achieved, but has devised a system to allow scared players to keep going. He declined to explain how the system works, saying it would get him into trouble. The article is a relatively short news blurb about a game developer's comments.
Source
Key quotes
· 3 pulledI wanted to go beyond the limit of the 'scariness' that other games had reached
It's a single-player game, and I wanted to make it as scary as possible
But for those that might stop playing when it gets too scary, I have thought of a system that will allow them to keep going
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