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How to build quality 3D characters within the constraints of mobile game fidelity

By

Oleh Bozhko

11h ago· 8 min readen

Summary

Oleh Bozhko, 3D Character Art Team Lead at Plarium, provides a practical guide to creating high-quality 3D characters for mobile games while navigating performance constraints like polygon budgets, texture limits, and small-screen readability. The article covers key techniques including silhouette optimization, efficient topology, shader tricks, and balancing visual fidelity with device performance — emphasizing that strong character art on mobile is about smart design choices rather than raw polygon counts.

Source

Creative BloqHow to build quality 3D characters within the constraints of mobile game fidelitycreativebloq.com

Key quotes

· 3 pulled
Most professional artists don't have difficulty creating incredible works of art in a vacuum, but they face challenges with creating them against these limitations.
A successful character is recognisable on a small screen and feels incredible.
Strong character art on mobile is about much more than the number of polygons or shaders.
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Oleh Bozhko, 3D Character Art Team Lead at Plarium, explains how to create 3D art when there are limited resources to work with.

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