How to build quality 3D characters within the constraints of mobile game fidelity
By
Oleh Bozhko
Summary
Oleh Bozhko, 3D Character Art Team Lead at Plarium, provides a practical guide to creating high-quality 3D characters for mobile games while navigating performance constraints like polygon budgets, texture limits, and small-screen readability. The article covers key techniques including silhouette optimization, efficient topology, shader tricks, and balancing visual fidelity with device performance — emphasizing that strong character art on mobile is about smart design choices rather than raw polygon counts.
Source
Key quotes
· 3 pulledMost professional artists don't have difficulty creating incredible works of art in a vacuum, but they face challenges with creating them against these limitations.
A successful character is recognisable on a small screen and feels incredible.
Strong character art on mobile is about much more than the number of polygons or shaders.
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