Hacker News Discussion: User Feedback on Puzzle Game Difficulty and Onboarding
By
david927
Master baker tier. Every paragraph earns its place on the tray.
Summary
The article appears to be a Hacker News "Ask HN" thread where users share what they're working on, with one user expressing frustration about a puzzle or game that was difficult to understand and start playing despite their experience with puzzles and board games. The user acknowledges the difficulty of creating and shipping products but found the particular project confusing and gave up quickly.
Key quotes
· 5 pulledWith all my heart, I want to cheer you on. Making stuff is damn hard, and shipping is even harder. You did that, and I applaud you for it.
I do a lot of NYT puzzle stuff every day and some other random puzzle sites before I get out of bed.
I'm over 40, love puzzles, love complicated board games, went through your brief explainer, and could not get a sensible handle on how to even start this thing.
A new player has to really care about how to even try to begin to figure out whatever this is.
I gave it about 20 seconds after the 'how does it work?' Honestly, I gave up.
You might also wanna read
Exploring Kaizen: A Factory Story - A Puzzle Game on Steam Deck
The article discusses the author's obsession with the puzzle game Kaizen: A Factory Story on Steam Deck, where players optimize product asse

Interview: Ian Livengood on the Joy of Morning Puzzles at NYT Games
An interview with Ian Livengood, editor at New York Times Games, who oversees puzzles and games. The article discusses the value of daily pu
