GUSH3R: Fast 3D Reconstruction of People and Scenes
6h agoen
Source
mlllm.ioGUSH3R: Fast 3D Reconstruction of People and Scenesmlllm.ioResearchers from the University of Tokyo have introduced GUSH3R — a framework for the simultaneous reconstruction of dynamic people and static scenes using 3D Gaussian Splatting from a single monocular video. The shift from slow optimization methods to fast feed-forward models in 3D reconstruction paves the way for creating interactive 3D worlds and real-time digital twins.
You might also wanna read
SHARE: Pose-Free 3D Gaussian Splatting Framework for Robust Scene Reconstruction
Researchers introduce SHARE, a pose-free 3D Gaussian splatting framework that addresses the challenge of inaccurate camera poses in real-wor
Lift4D: A Method for Single-View 4D Dynamic Scene Reconstruction Using Gaussian Splatting
This article presents Lift4D, a novel methodology for reconstructing 4D (3D + time) dynamic scenes from single-view video input. The approac
lift4d.github.io·15d ago
Show HN: Spark, An advanced 3D Gaussian Splatting renderer for Three.js
sparkjs.dev·1y ago
Creating 3D Macro Models Using Gaussian Splatting Technology
The article explores the use of Gaussian splatting, a 3D reconstruction technique that uses blurry ellipsoids with view-dependent colors opt
danybittel.ch·8mo ago
New Method Reconstructs Physically Stable 3D Scenes from Single RGB Images
This article presents a research method for reconstructing physically stable 3D scenes from a single RGB image. It addresses the limitation
Gaussian Point Splatting: A Stochastic Rendering Method for Large-Scale Gaussian Scenes
This paper introduces Gaussian point splatting, a stochastic rendering method for Gaussian splats that scales efficiently to scenes with man
momentsingraphics.de·1mo ago
Comments
Sign in to join the conversation.
No comments yet. Be the first.