Review: Daedalic's "Silence" — A Short, Accessible Adventure That Feels Like a Proof of Concept
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by Rob Kershaw
Summary
A review of the game "Silence" (likely "Silence: The Whispered World 2") by Daedalic Entertainment. The reviewer notes the game is short, Telltale-inspired, with easy puzzles and high production values, but feels like a proof of concept. The reviewer suggests the game was made for a wider audience to cover costs, and could have benefited from more puzzles and dialogue.
Source
Key quotes
· 4 pulledIt's true, the game is quite short and pretty Telltale-inspired.
It feels like a proof of concept... which wouldn't be so strange considering it is the first time Daedalic makes a game with this style and probably quite high production values.
They have made a game for a wider audience (probably because they needed moer money to cover the costs) and it shows.
I'm pretty sure they could have added more puzzles and much more dialog.
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