All Topics
All Topics
Technology
Technology
AI
AI
Business
Business
Entertainment
Entertainment
News
News
Programming
Programming
Science
Science
Design
Design
Environment
Environment
Finance
Finance
Crypto
Crypto
Politics
Politics
Sports
Sports
Education
Education
Gaming
Gaming
Art
Art
Music
Music
Health
Health
Security
Security
Books
Books
Food
Food
Travel
Travel
Personal
Personal
Bluesky
Twitter

Former Rockstar producer jokes he's 'pretty happy' he's not working on GTA 6 because of how 'monstrous' it seems — 'Every single time they do a GTA, it's like ludicrously bigger than before'

Former Rockstar Games producer John Ricchio believes Grand Theft Auto 6 will be a massive game and is glad he isn't working on such an ambitious project.

Read the full article
Demi Williams2d agoen

You might also wanna read

Ex-Rockstar Producer Explains Why GTA and Red Dead Take So Long to Reach PC — It's Not About Neglect

Former Rockstar Games producer John Ricchio, who worked on Max Payne 3, Red Dead Redemption, and GTA V, explained on the KIWI TALKZ podcast

libertycity.net·4d ago

Ex-Rockstar Dev Reveals What It’s Like To Work With Sam And Dan Houser

A Rockstar Games developer who worked on some of their biggest games has revealed what it’s like to work with Sam and Dan Houser and how the

RockstarINTEL·1d ago

GTA 6 PC Release: Former Rockstar Producer Explains Console-First Launch

Former Rockstar producer John Ricchio says GTA 6 skipping PC at launch fits a console-first production logic built around constraints, resou

gameloop.gg·1d ago

Former Rockstar Dev Explains GTA 6’s Console-First Approach

GTA 6 is shaping up to be the hottest console game launch of the year, but PC gamers won't be sharing in that fun. This is par for the cours

gamespot·15h ago

Former Rockstar Dev Explains GTA 6’s Console-First Approach

GTA 6 is shaping up to be the hottest console game launch of the year, but PC gamers won't be sharing in that fun. This is par for the cours

gamespot·15h ago

Former Rockstar producer says delayed PC releases are a strategy, not a failure

In a Kiwi Talkz interview, former Rockstar producer John Riccio said the studio's release order reflects how it allocates resources, with co

vgtimes.com·4d ago

GTA 6's Lack of a PC Port Isn't Out of Greed, According to a Former Rockstar Producer

"It's always better to start with the constraints and then extend." A former Rockstar Games producer has explained why the developer's PC ve

IGN·1d ago

Comments

Sign in to join the conversation.

No comments yet. Be the first.