First reported by gamedeveloper
EVE Online's cross-platform game engine framework is now fully open source
Eve Online's Carbon game engine goes open source on GitHub
Fenris Creations (formerly CCP Games) has open-sourced the Carbon game engine, the technology behind the long-running sci-fi MMO Eve Online, making it available on GitHub. Senior development director Ben Hunter explains the company's reasoning, including security benefits, community collaboration, and the potential for LLM-assisted coding. The project was developed on a "slow burn" with the bulk of work completed in the last 12 weeks, and the company sees open-sourcing as beneficial for everyone who improves the code.
Key quotes
If we improve the code and we can all benefit from it, it's good for everyone.
The open-source project is something that the company's core tech team has been working on at a 'slow burn' for some time now, with the bulk of the work done in the last 12 weeks.
From the article
"If we improve the code and we can all benefit from it, it's good for everyone," says Fenris's Ben Hunter, as he talks security, LLM coding, and help from Godot
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