All Topics
All Topics
Technology
Technology
AI
AI
Business
Business
Entertainment
Entertainment
News
News
Programming
Programming
Science
Science
Design
Design
Environment
Environment
Finance
Finance
Crypto
Crypto
Politics
Politics
Sports
Sports
Education
Education
Gaming
Gaming
Art
Art
Music
Music
Health
Health
Security
Security
Books
Books
Food
Food
Travel
Travel
Personal
Personal
Bluesky
Twitter

Crystal Dynamics clarifies limited generative AI use in Tomb Raider: Legacy of Atlantis development

Crystal Dynamics and Flying Wild Hog have confirmed the use of generative AI in the development of Tomb Raider: Legacy of Atlantis, following a disclaimer on the game's Steam page. The studio explained that AI was used to support early exploration and concept work, not for core gameplay or narrative elements. The announcement has sparked disappointment among fans despite the studio's efforts to clarify the limited scope of AI usage.

Sean Lawson1mo ago3 min readenNews
Read on trueachievements.com

Key quotes

While I am incredibly excited for the Tomb Raider: Legacy of Atlantis achievements to drop next year, learning that Flying Wild Hog and Crystal Dynamics have used generative AI in the game is very disappointing to hear.
Legacy of Atlantis' Steam page had a disclaimer saying it had used generative AI to 'support some early exploration'
Crystal Dynamics has come forward to try to explain the situation.

From the article

After dropping a new trailer at Sony's recent State of Play event, Tomb Raider: Legacy of Atlantis dropped a disclaimer saying it has used generative AI.
Continue reading on trueachievements.com

You might also wanna read

Comments

Sign in to join the conversation.

No comments yet. Be the first.