Crystal Dynamics clarifies limited generative AI use in Tomb Raider: Legacy of Atlantis development
Crystal Dynamics and Flying Wild Hog have confirmed the use of generative AI in the development of Tomb Raider: Legacy of Atlantis, following a disclaimer on the game's Steam page. The studio explained that AI was used to support early exploration and concept work, not for core gameplay or narrative elements. The announcement has sparked disappointment among fans despite the studio's efforts to clarify the limited scope of AI usage.
Key quotes
While I am incredibly excited for the Tomb Raider: Legacy of Atlantis achievements to drop next year, learning that Flying Wild Hog and Crystal Dynamics have used generative AI in the game is very disappointing to hear.
Legacy of Atlantis' Steam page had a disclaimer saying it had used generative AI to 'support some early exploration'
Crystal Dynamics has come forward to try to explain the situation.
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