Clair Obscur: Expedition 33 devs were told that "no one" would like one of the RPG's best systems before it launched, lead says: "We didn't care"
But the devs knew their idea was "cool," Guillaume Broche says
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Clair Obscur: Expedition 33 director Guillaume Broche says Sandfall Interactive will prioritize creativity over commercial success.
Expedition 33 Director: Next Sandfall Game May Not Match Record-Breaking Success, And That's Okay
Clair Obscur: Expedition 33 director Guillaume Broche says Sandfall Interactive will prioritize creativity over commercial success.

Clair Obscur: Expedition 33: Entwickler ignorierten vor Release Kritik am Kampfsystem
Clair Obscur: Expedition 33 hat im vergangenen Jahr eine ganze Menge Game-of-the-Year-Auszeichnungen abgeräumt und damit allen Skeptikern de

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