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Chris Lattner on Designing Mojo: A New Programming Language for Modern GPU Development

By

melodyogonna

8mo ago· 86 min readen

Summary

This podcast episode features Chris Lattner, creator of LLVM and Swift, discussing his new programming language Mojo which aims to make GPU programming more productive and accessible. The conversation with Jane Street's Ron Minsky explores how to design a language that balances ease of use with the low-level control needed for high-performance kernel development, specifically addressing the challenges of modern GPU programming.

Key quotes

· 3 pulled
How do you make the process of getting the full power out of modern GPUs productive and fun?
A key idea is to ask programmers to fully reckon with the hardware capabilities
How to design a language that's easy to use while still providing the level of control required to write state of the art kernels
Snippet from the RSS feed
Listen in on Jane Street’s Ron Minsky as he has conversations with engineers working on everything from clock synchronization to reliable multicast, build systems to reconfigurable hardware. Get a peek at how Jane Street approaches problems, and how those

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