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Diablo 4 composers on evolving the franchise's sound beyond guitar-driven music

Blizzard is evolving the musical identity of the Diablo franchise, moving beyond its signature guitar-driven sound to incorporate orchestral, choral, and experimental elements. Diablo 4's composers — including Ted Reedy, Leo Kaliski, and Kris Giampa — discuss how they developed new sonic landscapes for the base game and the upcoming Lord of Hatred expansion, blending dark fantasy atmosphere with fresh instrumentation to reflect the game's narrative and emotional depth.

Oli Welsh5d ago6 min readen
Read on polygon.com

Key quotes

We wanted to honor the legacy of Diablo's music while also pushing it into new territory. The guitar has been iconic, but there's so much more we can explore.
For the Lord of Hatred expansion, we're leaning into darker, more experimental sounds that reflect the emotional weight of the story.
It's about finding the right texture for each moment — sometimes that's a full orchestra, sometimes it's just a single haunting note.

From the article

Diablo 4's composers talk about finding new sounds for the base game and Lord of Hatred expansion
Continue reading on polygon.com

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