All Topics
All Topics
Technology
Technology
Design
Design
Programming
Programming
Science
Science
News
News
Gaming
Gaming
Entertainment
Entertainment
Business
Business
Finance
Finance
Sports
Sports
Health
Health
Food
Food
Travel
Travel
Art
Art
Music
Music
Books
Books
Education
Education
Politics
Politics
Personal
Personal
No algorithm. No AI slop. No ads. Just RSS. Pro-human. Indie writers. Real journalism. Open web. Chronological. Hand toasted.

Autonomous Testing of Super Mario Bros. Using Behavior Models and State Space Exploration

By

Naulius

3mo ago· 16 min readen

Summary

This article introduces an autonomous testing approach for Super Mario Bros. using behavior models and evolutionary state space exploration techniques. It explains how autonomous systems can systematically explore millions of game states to discover edge cases that human testers would miss. The article is part one of a two-part series that will implement the autonomous testing approach presented by Antithesis, where the system autonomously plays and beats the game, with part two focusing on plugging in the behavior model developed in part one.

Key quotes

· 3 pulled
Autonomous testing is one of the most powerful approaches for exploring vast state spaces in complex systems.
Rather than manually writing test cases for every scenario, autonomous systems can systematically explore millions of states, discovering edge cases that human testers would never think to check.
In this two-part follow-up, we'll continue the Super Mario Bros. testing series by implementing the autonomous testing approach presented by Antithesis, where they autonomously play and beat the game.
Snippet from the RSS feed
An article about autonomous testing of Super Mario using behavior models and evolutionary state space exploration techniques.

You might also wanna read