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Apple's Liquid Glass Design: Performance Concerns for M4 CPUs

By

luismedel

8mo ago· 3 min readenOpinion

Summary

The article critiques Apple's new 'Liquid Glass' design language, questioning its performance impact on M4 CPUs. The author draws parallels to Windows Vista's performance issues and macOS's dynamic wallpapers, arguing that aesthetic enhancements often come at significant computational cost, especially when running resource-intensive applications.

Key quotes

· 3 pulled
How many CPU cycles is this beauty actually costing us?
eye candy always comes at a price
Remember macOS's dynamic video wallpapers? Gorgeous when you login to a couple windows open on your screen. But open a few Chrome tabs, a Figma project, and a Docker container?
Snippet from the RSS feed
So, Apple just dropped its new "Liquid Glass" design language, and yeah, it looks slick. Translucent, fluid, subtly animated. The kind of thing that makes you nod and say, "Yep, that’s Apple." But while everyone’s drooling over the aesthetics, I’m sitting

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