Why 007 First Light's 20-hour campaign is the ideal length for an action game
By
Ari Notis
Summary
The article argues that 007 First Light's 20-hour playtime is ideal for an action video game, contrary to some players who expressed frustration about its length. It makes the case that the game's duration is perfectly suited to its narrative and gameplay, avoiding the padding and bloat common in longer titles. The piece defends the game's focused, streamlined experience as a strength rather than a weakness.
Source
Key quotes
· 3 pulledSome 007 First Light players expressed frustration at the new James Bond game's length, but it's actually exactly as long (or short) as it needs to be.
A 20-hour campaign is the sweet spot for an action game like this.
The game respects your time and doesn't overstay its welcome.
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