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Why 007 First Light's 20-hour campaign is the ideal length for an action game

By

Ari Notis

20d ago· 6 min readenOpinion

Summary

The article argues that 007 First Light's 20-hour playtime is ideal for an action video game, contrary to some players who expressed frustration about its length. It makes the case that the game's duration is perfectly suited to its narrative and gameplay, avoiding the padding and bloat common in longer titles. The piece defends the game's focused, streamlined experience as a strength rather than a weakness.

Source

bskyWhy 007 First Light's 20-hour campaign is the ideal length for an action gamepolygon.com

Key quotes

· 3 pulled
Some 007 First Light players expressed frustration at the new James Bond game's length, but it's actually exactly as long (or short) as it needs to be.
A 20-hour campaign is the sweet spot for an action game like this.
The game respects your time and doesn't overstay its welcome.
Snippet from the RSS feed
Some 007 First Light players expressed frustration at the new Jame Bond game's length, but it's actually exactly as long (or short) as it needs to be.

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