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Why 007 First Light's 20-hour campaign is the ideal length for an action game

By

Ari Notis

21d ago· 6 min readenOpinion

Summary

The article argues that 007 First Light's 20-hour playtime is ideal for an action video game, contrary to some players who expressed frustration about its length. It makes the case that the game's duration is perfectly suited to its narrative and gameplay structure, avoiding the common pitfall of overstaying its welcome like many modern AAA titles. The piece compares the game favorably to other action games and suggests that a shorter, more focused experience is preferable to padded content.

Source

bskyWhy 007 First Light's 20-hour campaign is the ideal length for an action gamepolygon.com

Key quotes

· 3 pulled
007 First Light's 20-hour playtime is perfect for an action video game.
Some 007 First Light players expressed frustration at the new James Bond game's length, but it's actually exactly as long (or short) as it needs to be.
The game doesn't overstay its welcome, which is more than can be said for many modern AAA titles.
Snippet from the RSS feed
Some 007 First Light players expressed frustration at the new Jame Bond game's length, but it's actually exactly as long (or short) as it needs to be.

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