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Read the Player Aid!
by Justin Bell One morning this past February, I was standing on a scale in my bathroom, doing my normal routine of knocking out the weigh-in before getting the kids ready for school. The number that came back wasn’t to my liking, the third or fourth or tenth week in a row where it was not to my liking. After I helped get the kids on their way, I dropped abo
The Body Clock is Set
by Justin Bell Ray Charles and I agree: night time really IS the right time , particularly when it comes to my energy level. Some of that is tied to the fact that I have children (ages 12 and 9) and I have a wife, all of whom typically go to bed by 9 or 10 PM every night. That means Dedicated Justin Time starts around 10, and I try to squeeze a lot in betwee
The Shiny New Toy
by Justin Bell Let’s talk about stuff for a moment, shall we? Because while we sometimes like to talk about how much we love playing games, today we’re going to remind ourselves why it is so much fun to just open the daggone box. When a new game arrives—be it a deck of cards, or something bigger—I love to spend time absorbing the total package. That starts w
Illustrator Avenue: Bartek Jędrzejewski, PHALANX
by Justin Bell Welcome back to Illustrator Avenue! In this edition, I spoke with Bartek Jędrzejewski, who serves as the Art Director, Illustrator, and UI Designer at PHALANX , the publisher of wargame titles such as Purple Haze , Successors , and Keep 'Em Rolling: 1941—Race to the Rhine . Bartek and I first met online before trading correspondence offline to
