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Meta Quest 4: Everything We Know About the Next Quest (and Everything We Don't)
The Quest 4 is still unannounced, and the rumor mill has only gotten louder. Here is our continually updated tracker on the release window, the design and weight direction, the new OLED display reporting, and where the price is heading, with every claim labeled confirmed, reported, or rumor.
Maestro Hits PSVR2 With a Star Wars Pack. It Is Also a Reminder of How Little PSVR2 Hand Tracking Gets Used.
The orchestra-conducting rhythm game Maestro arrived on PSVR2 on June 20 with a John Williams Star Wars track and a lightsaber baton. It is a delight. It is also only the third PSVR2 game to support hand tracking, which says a lot about a feature Sony shipped and the industry mostly ignored.
Steam Machine Lands at $1,049 on June 30, and It Just Set the Price Ceiling for Steam Frame
Valve confirmed the Steam Machine starts at $1,049 and ships June 30, with the pre-order lottery closing today. The number nobody loves tells us almost everything about what Steam Frame will cost.
Forget the Headset Drama for a Second. Qualcomm Just Set the Spec Ceiling for Every 2027 XR Device.
Valve's price reveal and Meta's Quest 4 delay got the headlines, but the most consequential VR hardware news of the month was a chip. Qualcomm's Snapdragon Reality Elite is 60 percent faster on graphics, runs 12 degrees cooler, and runs AI models on-device, and nearly every headset and glasses maker builds on top of it.
OpenAI Just Poached the Executive Running Apple's Vision Pro and Glasses Hardware. That Cuts Both Ways.
Paul Meade, the Apple VP in charge of Vision Pro and the company's smart glasses hardware, is leaving to join OpenAI's device unit. It is another blow to Apple's spatial ambitions and a loud signal about how serious OpenAI is getting about hardware.
While Everyone Fights Over AR Glasses, Two Companies Are Building the Display for What Comes Next: Contact Lenses.
XPANCEO and JBD have moved to the next phase of co-developing a microLED display small enough to sit inside a smart contact lens. The specs are borderline absurd, and the real story is that they are now focused on manufacturing it.
Proton Is Valve's Real Competitive Moat. The Clever Part Is That Valve Gave It Away.
Every company launching new gaming hardware faces the same brutal problem: an empty library on day one. Valve solved it years ago with an open-source compatibility layer, and that decision is quietly the most durable competitive advantage in the business.

