Sortis: A Paper Empire Game with Computational Turn-Skipping Mechanics
By
jhylands
Toasted golden, schmeared with insight. Top of the rack.
Summary
The article describes the design and development of "Sortis," a paper-based empire-building game that uses a unique computational mechanic where players skip individual turns and calculate outcomes at key decision points. The name derives from Latin meaning "of the lot/fate/oracle," reflecting the game's core mechanic of computationally reducing sequential turns. The author explores the etymology and hopes "sortis" becomes a general term for computationally reducible processes.
Key quotes
· 4 pulledI settled on the name Sortis from the latin because you don't play every turn in the game instead you skip ahead and calculate what happened at the point you want to make a genuine change to what's going on.
Its a way of having the mechanics of the computer adding 1 wheat each turn without you having to manually add 1 wheat each turn.
The literal translation is 'of the lot/ of fate/ of oracle'.
I'd love for the word to come to mean computationally reducible, a generalisation of closed form.
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